Studio:
A global gaming technology company is building high-performance platforms that power real-money experiences across casino, live, and instant-play games. With a focus on scalability, reliability, and secure integrations, the studio supports millions of users daily and partners with hundreds of operators worldwide.
As the business continues evolving its core architecture and expanding into new markets, they’re seeking experienced engineers to drive the next phase of platform growth and innovation.
Location:
European Union (Remote)
What You’ll Do
- Build and optimize a real-time Crash engine in Go
- Design backend services with strong focus on performance and scalability
- Contribute to architecture and technical task breakdown
- Integrate new services into an existing platform ecosystem
- Ensure production readiness through testing, profiling, and tuning
- Strong commercial experience with Go (Golang)
- Background in iGaming or game engine development (Crash, Slots, or similar)
- Senior-level backend expertise with hands-on system ownership
- Experience working on performance-critical or low-latency systems
- C++ knowledge (especially for performance-sensitive components such as RNG)
- Experience integrating services into legacy or monolithic platforms
- Familiarity with PHP environments
- Practical experience with scalability, system reliability, and optimization
- Someone who can quickly take ownership and contribute immediately
- Comfortable preparing technical plans and breaking work into actionable tickets
- Collaborative engineer who thrives in cross-functional game teams
If you are experienced in building high-performance game engines and want to shape a new Crash platform from the ground up, we’d love to connect.