Job Category: Art & Tech Art
Position: Full Time
Job Location: UK Europe East Coast
Job Type: Remote
Art Director
Studio:
A remote-first game development studio dedicated to creating engaging and immersive experiences, with a strong focus on community-driven feedback. Their talented team of industry veterans and passionate community members are committed to delivering captivating games for players worldwide.Location:
Remote from UK/Europe or East CoastProject
Join a thriving studio of 80 talented professionals dedicated to creating a cross-platform live services fantasy action game. The project focuses on delivering a semi-realistic visual style, combining magical and immersive elements to enhance the player experience. As part of this dynamic team, you’ll contribute to the ongoing development and evolution of the game, ensuring that each update brings fresh and captivating content to players worldwide.Responsibilities:
- Shape and steer the artistic vision for our project, focusing on character and skin visuals within the live ops structure, aligning with the established art direction.
- Lead the Character Art Team, fostering an environment that values creativity, innovation, efficiency, and sustainability.
- Work closely with the team and production to create strategies for art development that maintain high visual quality while ensuring efficient production processes.
- Apply best practices in art direction, adapting to the evolving needs of the game and aligning with player expectations and market trends.
- Facilitate discussions, challenge concepts, provide constructive feedback, and make informed decisions throughout all development phases, balancing team skills, project needs, and business objectives.
Qualifications:
- Significant experience in art direction or senior art leadership in the gaming industry, particularly with free to play titles
- Strong expertise in character and skin design, with a robust portfolio showcasing creative and technical skills across various heroes, including humanoids, mechs, and creatures.
- Comprehensive understanding of trends and pop culture to align game art with player interests, focusing on cosmetics and monetization strategies.
- Proven success in maintaining and evolving a game’s visual identity in live ops settings.
- Demonstrated ability to lead, inspire, and manage a character art team, promoting a positive, efficient, and sustainable work environment.
- Proficient in Unreal Engine 5 and its art production pipelines, with the capability to set up templates and independently review assets.
- Excellent communication skills, capable of clearly articulating vision, feedback, and sustainable production strategies across multiple departments.
Preferred Skills:
- Additional expertise in UI/UX design, storyboarding, or marketing, enhancing the scope of your artistic leadership and contributing to the game’s overall success.
- Previous experience with a successful free-to-play game, focusing on cosmetics for monetization, with an understanding of the specific challenges and opportunities.